Tomorrow I'll be doing an interview with the Adrenaline Vault podcast group. If there's anything you want to know, go post in their forums and i'll see what i can do.
Left4Dead - OMFG
Ok, so i downloaded the <em>Left 4 Dead</em> Demo off Steam and played it...and all i can say is WOW. Amazing. Everyone, go pre-order this game as it's a sure contender for Game of the Year.
Published and developed by Valve (well, really, developed by their newly-acquired studio Turtle Rock Studios in LA) and using the very beautiful and speedy Source engine, <em>Left 4 Dead</em> does very right what i was attempting with <em>Daikatana</em> - going through a story with sidekicks. There have been some great decisions made with the way the <em>L4D</em> sidekicks are handled (some learned from MMORPGs like having character names above the sidekicks and being able to run through them) and the very limited options for interacting with them because they basically do all the things you'd want them to do without telling them. In <em>Daikatana</em>, commanding the sidekicks could become a hassle, especially when they didn't do what you told them! LOL.
Aside from <em>Painkiller</em> being a decent attempt at <em>DOOM</em>-for-the-21st-century, <em>L4D</em> does the best job i've ever seen at being able to recreate the <em>DOOM</em> atmosphere and insane action of hordes of enemies coming to destroy you. The pacing of the gameplay is perfect with lots of slow and fast sections, a lot of that determined by how observant you are to your surroundings. The AI Director system in L4D is also a major help for replaying the game over and over. I've already blasted through the entire demo twice in a couple hours and loved seeing the gameplay change the 2nd time through.
And for me the most awesome feature is the CO-OP gameplay that i've been waiting for since <em>Duke 3D</em> and <em>Quake</em> in 1996. FINALLY! The sidekick AI is already excellent but playing CO-OP online is going to really make this game stand out. In the demo you can check it out - it's really cool.
I also wanted to close with a quick note about <em>Portal</em> - if you haven't played this short game, you absolutely need to. It's a breath of fresh air in the FPS genre and tells a great story without actually telling it. The final level and credits are just .....wow. You have to play this game. Even when you're finished, there's more to do with Advanced Maps and Challenge Maps. Made me feel the same way after finishing <em>Resident Evil 4</em> and unlocking a bunch of new content that felt like the dev team really put a lot of love into their game.
Oh, and <em>Far Cry 2</em> and <em>Fallout 3</em> are tons of fun as well. Ok so now you know all the games i've been playing LOL.
NOVEMBER 13th!!!!!!! :D
Rest of the World: Vote!
Do you ever wonder who the rest of the world would vote for in this very important election year? Well, check out this informal poll [ED NOTE: page gone] and if you're not a US citizen go ahead and vote.
If you ARE a citizen, just look at the results. BE GOOD!
iPhone App Issues
So right now the biggest issue with the latest iPhone firmware release is the splitting of iTunes accounts. You can read more about this issue on the net but basically people are getting the Black Screen of Death when installing iPhone Apps or they are not able to run their App Store apps anymore due to the account splitting.
I had the issue with my Apps not running anymore a few days ago. To fix it, I connected my iPhone to iTunes through my computer, uninstalled all the Apps through iTunes, then reinstalled them all through iTunes. It took a while but it worked.
I've had my iPhone crash during App installs and have gotten the Black Screen of Death three times now. Here are a few hints for avoiding the BSoD until a firmware update fixes this:
(1) Do not install more than one App update at a time
(2) When installing an App, do not use the iPhone until it's finished installing
I've since followed these steps and have not gotten the BSoD anymore. One nice side effect from installing one App at a time is that the new App fills the hole in the icon grid left by the previously updated App. When you Install All, the iPhone will put all the new icons at the end of your icon pages, leaving behind gaping icon holes.
Stormwind: Misaligned For Years
World of Warcraft is coming up on its 4th anniversary in November and one of the biggest texture alignment issues I've experienced in any game has still gone unfixed.
This is the entrance to Stormwind. These wooden beams appear in other areas of the game -properly aligned. How can a texture misalignment of this magnitude go unaddressed for so long? The lighting bug in the entrance of the Booty Bay Inn was fixed months ago (finally) but this huge mistake is still around.
WHY?